Tuesday, 17 May 2011

Getting close

Well, another small update, as well as this i have started the second environment i want to work on, based off of secretworld. Why? As, i am staring at that other project too long and sometimes you need a break from one thing to see mistakes etc.



But yeah added base textures to all objects in their need a grunge/dirt pass and clean ups, normal maps and a few more things going on in the buildings. Sort out reflections and post process. The tree needs love as well.


Got some heavy post processing here a noise material and vignette simple stuff in udk's post processing!







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