Tuesday, 17 May 2011

Getting close

Well, another small update, as well as this i have started the second environment i want to work on, based off of secretworld. Why? As, i am staring at that other project too long and sometimes you need a break from one thing to see mistakes etc.



But yeah added base textures to all objects in their need a grunge/dirt pass and clean ups, normal maps and a few more things going on in the buildings. Sort out reflections and post process. The tree needs love as well.


Got some heavy post processing here a noise material and vignette simple stuff in udk's post processing!







Thursday, 12 May 2011

Shield Modelling Done

Pretty much happy with this need to do some tweaking to the back as ther isn't much going on their Somewhere for a character to actually hold it, got a mixed response on a forum i use. Bakes came out fairly nice as well.





Monday, 9 May 2011

Shield?

Not much going on, at the moment. Time is spent at work, tidying my studio flat up and going to the gym. Need to get in shape for the summer, my brothers wedding and got to look my best and fit in that suit So just playing around in maya at the moment creating this sort of shield bit over the top in terms of use. But yeah, the environment is also going well just been tweaking sea shaders, lighting and a few textures, should be done in the next two weeks!



But here is a lil image of the shield thing. Going to take this bad boy in to zbrush soon!

Wednesday, 4 May 2011

Latest personal work

Here are the images so far. One with that is the original from udk the other a paintover in photoshop of where i want it to go!

Check list;
Sun flare
Light shafts
Cliff
Yacht
Sea
Tree
Interiors
Plant hangings?!
Fine tune textures
Optimize everything
Post processing!